OBJECTIVE
To be working in a creative environment with innovative and motivated people using my visual design skills.
EXPERIENCE2007
CONTRACT LEVEL DESIGNER "INFINITY" FOR TURBOSQUID USING THE
TORQUE SHADER ENGINE.
- Responsibilities : Design / Build environments.
2006/2007
LEVEL DESIGNER "INSURGENCY" A MULTIPLAYER MOD USING THE
SOURCE ENGINE.
- Responsibilities : Design / Build environments.
2005/2006
LEVEL DESIGNER "NEOTOKYO" A MULTIPLAYER MOD USING THE
SOURCE ENGINE.
- Responsibilities : Design / Build environments.
2005/2006
LEVEL DESIGNER "HALF-LIFE 2 : INSURRECTION" A SINGLEPLAYER MOD USING THE
SOURCE ENGINE.
- Responsibilities : Design / Build environments, story.
2005
LEVEL DESIGNER "ADRENALINE GAMER 2" A MULTIPLAYER MOD USING THE SOURCE
ENGINE.
- Responsibilities : Design / Build environments.
2005
LEVEL DESIGNER "SOURCEWORLD" A MULTIPLAYER MOD USING THE TORQUE ENGINE.
- Responsibilities : Design / Build environments.
2004
LEVEL DESIGNER "SOURCEWORLD" A MULTIPLAYER MOD USING THE SOURCE ENGINE.
- Responsibilities : Design / Build environments.
2003
LEVEL DESIGNER "HALF-LIFE OPPOSING FORCE : HAMMERFALL" A SINGLEPLAYER
MOD USING THE HALF-LIFE ENGINE.
- Responsibilities : Design / Build environments, story / script.
2001/2002
LEVEL DESIGNER "HALF-LIFE : ISOLATION" A SINGLEPLAYER MOD USING THE
HALF-LIFE ENGINE.
- Responsibilities : Design / Build environments, story.
COMPUTER SKILLS
Valve Hammer Editor, Photoshop, Torque Editor, basic knowledge Unreal Editor,
basic knowledge Radiant, basic knowledge 3d Studio Max 5
REFERENCES
Available upon request.